Real shots only, no mockups
Nothing here yet. On purpose.
Real screenshots from real field tests land here - we shoot actual games, not staged demos. The shoot happens before launch.
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Night map - full squad, live dots -
Daylight theme - high-contrast for direct sun -
Landscape mode - chest-mounted, thumb on the map -
No signal - dot greys out, told not hidden -
Hit - self-declared down, sticks until respawn
You're inside the Facebook/Instagram browser - it blocks APK installs. Open this page in Chrome and the button just works.
Checksum - verify the file you got is the one we built. Any file-manager hash tool on Android can check it.
Asks for: location - including in the background, so your dot stays live with the screen off (you'll see a persistent notification during a game) - and camera, for the QR join. Does not ask for: contacts, storage, microphone.
Android will flag this install - expected. We're not on the Play Store yet; that's what a field test is.
Installing the APK (what your phone will say)
- Your browser flags the download as unfamiliar and asks if you want it anyway - tap through (Chrome calls the button 'Download anyway'). Every APK from outside the Play Store gets this warning, not just ours.
- Android asks permission before your browser can install anything outside the Play Store. Allow it - if it doesn't ask on its own, it's under Settings > Apps > your browser > Install unknown apps.
- Play Protect scans the app and blocks it as unverified. Android will warn you - we're not on the Play Store yet (the plan is Google Play at launch), that's what a field test is. The checksum above is how you verify us. Tap 'More details', then 'Install anyway'.
- First launch asks for two permissions and nothing else: location for the map, camera for the QR join. Grant both and you're a live dot on the field.