PHALANX
EN

The app, as it really runs.

Every screenshot below comes from the working app: the night map, the start screen, the roster, the operation view, map pings, the after-action replay and the SOS flow. Photos from real field tests join them as the beta progresses.

  • Night map - your squad's current and last-known positions
    The tactical map at night: satellite view, the goal bar reading HOLD BRAVO - PUSH EAST, and two live squad dots.
  • Start screen - callsign, update rate, and how you join
    The start screen: your battletag, the live update rate slider, and two buttons - join a game or host as HQ.
  • Roster - who's connected, their status, their distance from you
    The roster sheet over the map: two players on the net - the gamemaster, and a Blue soldier 102 meters northwest, both alive.
  • Operation - objective, timer, team and role at a glance
    The operation screen while live: op name and timer, your team and role, the current tactical goal, and one button each for map, briefing, comms and roster.
  • Ping menu - hold a spot to call out contact, danger or movement
    The ping menu, opened by holding a point on the map: enemy spotted, contact, sniper, man down, need backup, rally, push, and hold - each call colour-coded.
  • After-action replay - positions and events across the game timeline
    The after-action replay at T+7:30 of 9:11: both squad dots on the field, the activity feed reading ENEMY and RALLY, event ticks on the timeline, and playback controls at x10 speed.
  • Landscape + SOS - a field-wide safety alert with the caller's location
    The map in landscape with the SOS dialog open: EMERGENCY - real injury or safety emergency only, alerts every marshal and your team with your location - and a hold-to-call button.

Be in the next screenshot.

A U.S. Marine in a helicopter over open water, holding a rugged phone running a tactical map.
TAK in the field, somewhere over the Pacific. Yours installs from right here.U.S. Marine Corps photo by Cpl. Brandon Salas, public domain. No endorsement implied.
Download the beta APK

Current beta build SHA-256: shown when the build is published Android 7+

Android will flag this install - expected. We're not on the Play Store yet; that's what a field test is.

Checksum - verify the file you got is the one we built. Any file-manager hash tool on Android can check it.

Asks for: location - including in the background, so your dot stays live with the screen off (you'll see a persistent notification during a game) - and camera, for the QR join. Does not ask for: contacts, storage, microphone.

Installing the APK (what your phone will say)
  1. Your browser flags the download as unfamiliar and asks if you want it anyway - tap through (Chrome calls the button 'Download anyway'). Every APK from outside the Play Store gets this warning, not just ours.
  2. Android asks permission before your browser can install anything outside the Play Store. Allow it - if it doesn't ask on its own, it's under Settings > Apps > your browser > Install unknown apps.
  3. Play Protect scans the app and blocks it as unverified. Android will warn you - we're not on the Play Store yet (the plan is Google Play at launch), that's what a field test is. The checksum above is how you verify us. Tap 'More details', then 'Install anyway'.
  4. First launch asks for two permissions and nothing else: location for the map, camera for the QR join. Grant both and you're a live dot on the field.
Installed? Now make your phone behave - the field setup runbook
QR code linking to the beta APK download
On desktop? Scan with your phone.